Anthro Anatomica

Anatomy perspectives on anthropomorphic creature design

Tuesday, 29 October 2013

Anthro run cycle

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... and now the wire frame for a possible run cycle. Here I've tried to oscillate both hips to reflect their full range of motion during...
3 comments:
Tuesday, 22 October 2013

Anthro walk cycle

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A quick test of a wire frame I made of an anthro walk cycle. I think it's rather species neutral but I had a larger herbivore type in mi...
Monday, 14 October 2013

Head shapes 2

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The point of looking over skulls in the first place is to gain some idea of the forms that they lend to the shape of the head and face. One ...
3 comments:
Sunday, 6 October 2013

Head shapes

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I better post some of the sketches I've been sitting on! I've been thinking about skull shapes for anthros for sometime. Previously ...
Tuesday, 17 September 2013

Sorry, been busy!

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Now that i'm home, time to get back into posting!
Sunday, 30 June 2013

Lumbar Support

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I've gone back to thinking more about spinal curves when it comes to anthros. This is particularly relevant with tough, heavy types and ...
1 comment:
Thursday, 13 June 2013

Stance sketches

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Some ideas on digitigrade and ungiligrade legs this week. I'm hoping to have the time this month to complete some 2D animations on wal...
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T Rogan
United Kingdom
Anatomy; human is just our starting point. After graduating in Anatomy I had not the money or portfolio to take an MSc in Medical Illustration. However, I continue my interests outside of that career path.
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