Anthro Anatomica

Anatomy perspectives on anthropomorphic creature design

Sunday, 30 June 2013

Lumbar Support

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I've gone back to thinking more about spinal curves when it comes to anthros. This is particularly relevant with tough, heavy types and ...
1 comment:
Thursday, 13 June 2013

Stance sketches

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Some ideas on digitigrade and ungiligrade legs this week. I'm hoping to have the time this month to complete some 2D animations on wal...
Friday, 7 June 2013

Anthro-grade stance

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Been a few weeks from my last post, had a few things on my mind but it's given me time to sketch out more ideas, particularly on the sub...
1 comment:
Thursday, 16 May 2013

Way is knowing the pelvic structure important?

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It’s a good idea to note the configuration of the pelvis when creating any character, human or anthro. I'm a firm believer in sketching ...
1 comment:
Friday, 10 May 2013

Standing upright - Part III

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In Part I I looked at changes in pelvic configuration from early hominids. It’s useful to note these changes as it helps explain why we a...
1 comment:
Thursday, 9 May 2013

Standing upright - Part II

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It isn’t possible to directly compare a set of quadruped ‘buttocks’ to that of a human because for quadrupeds, like the horse in this ex...
Monday, 29 April 2013

Standing upright - Part I

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Bipedalism in Humans is by no means a well evolved task. We still have issues of lower back pain, knee joint stresses, ankle injuries and ...
2 comments:
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T Rogan
United Kingdom
Anatomy; human is just our starting point. After graduating in Anatomy I had not the money or portfolio to take an MSc in Medical Illustration. However, I continue my interests outside of that career path.
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