Anatomy perspectives on anthropomorphic creature design
Showing posts with label
vertebral column
.
Show all posts
Showing posts with label
vertebral column
.
Show all posts
Monday, 9 December 2013
Don't just create, build
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Where do you begin? Well you don't have to start with all this detail when designing a character but I wanted something specific for...
Sunday, 30 June 2013
Lumbar Support
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I've gone back to thinking more about spinal curves when it comes to anthros. This is particularly relevant with tough, heavy types and ...
1 comment:
Thursday, 17 January 2013
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Some ideas on larger herbivore types. That cervical curve is really going to dip if we make a character with those distinctive rounded sho...
1 comment:
Sunday, 6 January 2013
Skull to Neck
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As heads get bigger, so does the weight of keeping them upright. Here i'm showing the nuchal ligament as being an important part of k...
Thursday, 18 October 2012
S-spine, C-spine
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Comparison of axial skeletons of a human and canine, arrows note the number and directions of each spinal curve. (Not to scale). We e...
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